﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameDriver : MonoBehaviour {

	public string GameName;

	public int Chapter;
	public bool Pass;
	public int[,] Num; 

	private void Start()
	{
		GameCore.Instance.Init();
	}

	public void FixedUpdate()
	{
		var dt = Time.fixedDeltaTime;
		var dtMs = (int)(dt * 1000);
		GameCore.Instance.RunOneFrame(dtMs);
	}
}
